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hmmm via /r/hmmm


hmmm
https://i.redd.it/acizkfjhk2g21.jpg

Submitted February 11, 2019 at 11:00PM by SomeSeal
via reddit https://www.reddit.com/r/hmmm/comments/appmqy/hmmm/?utm_source=ifttt

Seattle Snowpocalypse sanctuary! via /r/CozyPlaces


Seattle Snowpocalypse sanctuary!
https://i.redd.it/thg7feycb2g21.jpg

Submitted February 11, 2019 at 10:09PM by suckmyballssteve
via reddit https://www.reddit.com/r/CozyPlaces/comments/app6un/seattle_snowpocalypse_sanctuary/?utm_source=ifttt

Dis is how you get on the couch via /r/donthelpjustfilm


Dis is how you get on the couch
https://i.imgur.com/hvnUWGN.gifv

Submitted February 12, 2019 at 08:50AM by jakeytomo
via reddit https://www.reddit.com/r/donthelpjustfilm/comments/apu2h5/dis_is_how_you_get_on_the_couch/?utm_source=ifttt

Manhole cover in Wiesbaden, Germany via /r/EngineeringPorn


Manhole cover in Wiesbaden, Germany
https://i.redd.it/ghxcz0m113g21.jpg

Submitted February 12, 2019 at 07:59AM by ygra
via reddit https://www.reddit.com/r/EngineeringPorn/comments/aptlix/manhole_cover_in_wiesbaden_germany/?utm_source=ifttt

The Tappy Dance via /r/tippytaps


The Tappy Dance
https://gfycat.com/creamyunluckyinchworm-doglove-americanbully-micro-microbully

Submitted February 11, 2019 at 09:02PM by AnimalChin-
via reddit https://www.reddit.com/r/tippytaps/comments/apokux/the_tappy_dance/?utm_source=ifttt

I can watch this 24 hours a day [A] via /r/perfectloops


I can watch this 24 hours a day [A]
https://i.redd.it/8vp7p5a8s3g21.gif

Submitted February 12, 2019 at 03:05AM by JordyEGNL
via reddit https://www.reddit.com/r/perfectloops/comments/aprg81/i_can_watch_this_24_hours_a_day_a/?utm_source=ifttt

Walls of the Ark of Bukhara [3456×2304] via /r/ArchitecturePorn


Walls of the Ark of Bukhara [3456×2304]
https://i.imgur.com/FMUxPj5.jpg

Submitted February 12, 2019 at 06:46AM by MIS-concept
via reddit https://www.reddit.com/r/ArchitecturePorn/comments/apsyzh/walls_of_the_ark_of_bukhara_3456x2304/?utm_source=ifttt

Using a vertex shader, trees are pushable by the tanks and are affected by projectiles and nearby explosions. Here’s how we do it! (Posted to r/picotanks and r/unity3d but thought devs here would be interested too) via /r/gamedev


Using a vertex shader, trees are pushable by the tanks and are affected by projectiles and nearby explosions. Here’s how we do it! (Posted to r/picotanks and r/unity3d but thought devs here would be interested too)
https://v.redd.it/l7csgp6gr1g21

Submitted February 11, 2019 at 08:24PM by cassendi_
via reddit https://www.reddit.com/r/gamedev/comments/apo7vw/using_a_vertex_shader_trees_are_pushable_by_the/?utm_source=ifttt

Hyejeong via /r/kpics


Hyejeong
https://i.redd.it/j6l4h26bz4g21.jpg

Submitted February 12, 2019 at 07:06AM by hahabran
via reddit https://www.reddit.com/r/kpics/comments/apt4z7/hyejeong/?utm_source=ifttt

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